Every Valohax module reads pixels, never memory. No DLL injection. No driver. No kernel calls. Below: every spec and switch in every live module.
A pixel-color triggerbot that watches a tiny region around your crosshair. When the enemy outline color appears under your reticle and you're holding your trigger key, V7 fires a click — in roughly 0.1 ms.
A human-like aimbot. Doesn't snap. Doesn't overshoot. Doesn't ever flick at superhuman speed. GHOST's mouse path is generated by a Bezier curve solver tuned per-shot, then layered with the same humanization stack the trigger uses.
Fully reconstructed from pixels — Valohax ESP never reads game memory. The renderer parses minimap dots, scoreboard rows, and HUD ability indicators to build a true-to-game world view.
A user-mode hardware ID spoofer. No driver. No kernel module. Bring banned accounts back from the dead by rotating the 12 identifiers Vanguard tracks.
Persistent or temporary mode (revert on restart). Compatible with all major motherboard brands and both Intel + AMD. Included free with Pro and Lifetime.
Pre-mapped recoil patterns for every Valorant weapon, captured at 240 fps with sub-pixel precision. Spray like a pro from your first match.
0.1 ms is too fast to ship raw. Every shot is delayed by a probability-distribution mix that mimics real human reaction noise. The HUMAN tab exposes 11 separate parameters so you can tune your "personality."
V7 finishes one full scan-and-decide cycle in roughly 1% of one frame at 60 Hz.
RTTI off (class names stripped from binary). Dead code eliminated. Duplicate functions merged. Pre-allocated 64 KB buffer reused for every match — zero allocations during gameplay, no GC stutter.
Every line is here for a reason. The complete stealth checklist:
V7 is dramatically safer than most external tools, but no external tool is 100% safe against any anti-cheat. Use it on an account you can afford to lose. Don't headshot every enemy. The humanization in the HUMAN tab exists for a reason — leave it on.
Five modules already live. Lifetime members get every future module as it ships — automatically delivered through the loader.
Second-monitor radar reconstructed from minimap pixel parsing. Spike status, ult charges, ability cooldowns at a glance.
Bunnyhop, jump-peek, fast plant, and silent walk via fully humanized macros — 0 detections in private testing so far.
Local-only access to every premium skin, gun-buddy, and player card. Account-isolated approach in final QA.
Same engine, different HSV presets. CS2 ships first because the pixel pipeline ports directly.
Apex Legends port targeting EAC's user-mode surface only.
Marvel Rivals support — once their anti-cheat ships in production form.